What Does the Deluxe Edition of Sword Art Online Fatal Bullet Have

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Part of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your main character and Arfa-Sys support AI.

On that notation, I've decided to put together this character build and loadout guide featuring the game'southward various characters such equally Sinon, Bazalt Joe and a sure person dressed in blackness from head to toe and surrounded by women. That guy's the worst, you know.

Eventually, I'm planning to update this with information on character relationships and what have you lot should there be interest. In the meantime, I'm starting out with key information and stats of nearly one-half of the characters and updating the list every bit I get to everyone else.

More SAO:9 Best Skills in Sword Fine art Online Fatal Bullet | Technobubble

The information includes each graphic symbol's stat signal allocation percentage, which shows what share or per centum of their CP they allocated for each stat. I also included their weapon loadouts, skill sets and stats at level 125 for skillful mensurate. I figure that it might be interesting for folks who are curious almost each grapheme's stat distribution and how it figures into that character'due south overall build and play manner. Who knows? It could provide insight you could use when doing your own custom builds for your master character or Arfa-Sys.

One caveat is that some accessory and weapon names might be different from the English version as this guide is based on the Japanese guidebook and game (I did my best to utilize the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote down my best approximation. Basically, I don't have all of the clothes, weapons and other items in my localized game withal but I will update them equally I go the requisite information. Otherwise, if you know the bodily names of some of these items, feel complimentary to let me know in the comments or by emailing me straight and I'll update them.

Starting time, let's go over some basic cognition for stats and classes, which will assist you when putting together your builds (I also posted a running list of all skills in Sword Fine art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

In that location are 6 key stats that determine your grapheme's build as well equally what role he or she falls under. Here's a quick rundown for each of them and what they do.

Forcefulness (STR): Determines your total weight chapters for carrying weapons. Also affects the harm yous inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and impairment reduction rate. Also affects resistance to poisonous substance, blaze and stun.

Intelligence (INT): Improves the effect and success rate of your skills. Likewise improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases movement speed. As well increases reduction in impairment received by a large corporeality. Improves weapon treatment and reload speed likewise. Lastly, information technology increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG harm. Also increases your damage for critical hits and when hitting weak spots. Increases Bullet Circumvolve accuracy equally well.

Luck (LUK): Increases detail drop rate and the effect of memory chips constitute on dropped weapons. Also increases your critical hit charge per unit and provides a slight boost in your damage reduction rate. Greatly increases the damage reduction rate for poison and blaze.

A mutual question is what stats to go for when doing certain builds. Personally, my advice is to improve the stats for the skills and weapons you want or similar to use. That beingness said, here are the stats y'all desire to improve for each course or role as a dominion of thumb.

  • Attack: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Support: VIT, INT and LUK

At present here are the builds and loadouts for the game'south various characters. This guide has most half of the characters correct at present and will proceed to add more than equally it is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Power Vest Thousand
  • Accompaniment: Earrings

Stat Indicate Allotment & Grade

  • STR: A (22 per centum)
  • VIT: A (24 percentage)
  • INT: B (20 percent)
  • AGI: Eastward (6 per centum)
  • DEX: C (16 percent)
  • LUK: D (12 percent)
  • Defense: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK 1: 374
  • ATK 2: 1956
  • DEF: 1880

Loadouts

Weapon one: Large Behave (base to Mk3)

Skill Set 1: A) Taunting Yell i-3. B) Armor Form ane-iii. C) Dash Assault 1 until level 28, so Toxic Gas Blast 1-3. D) Tranquilizer Shot 1-iii.

Weapon ii: GL6 Firebringer (base of operations to ++), GL6 Inferno (base to ++)

Skill Set two: A) Attention Seeker 1-iii. B) Power Form one until level 33, then Human Fortress ane-3. C) Armor Break Shot until level 47, then Plasma Blast 1-2. D) Shield Matrix 1-3.

Gadgets: Showtime Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade

Argo

  • Form: Assail / Tank
  • Weapons: Handgun / Shotgun
  • Dress: Aviator Suit F
  • Accessory: None

Stat Point Resource allotment & Grade

  • STR: A (22 percent)
  • VIT: B (20 pct)
  • INT: East (half-dozen per centum)
  • AGI: A (24 pct)
  • DEX: C (sixteen percent)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK ane: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon 1: Long Stroke (base to 2++)

Skill Set up i: A) Conceal 1. B) Taunting Yell i-3. C) Quick Shot 1-iii. D) Armor Form 1 until Level 39, then Human Fortress 1-2.

Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base of operations to ++)

Skill Set 2: A) Tactical Roll ane-3. B) Attention Seeker until Level 28, and so Shield Matrix 1-3. C) Speed Form 1-3. D) Enhance Gadget i-2.

Gadgets: First Aid Kit, Proximity Mine, Frag Grenade

Asuna

  • Class: Supporter
  • Weapons: Assail Burglarize / Handgun
  • Dress: Daybreak Coat F
  • Accessory: Headset, Promise Band

Stat Point Allocation & Grade

  • STR: D (11 pct)
  • VIT: B (20 per centum)
  • INT: A (25 pct)
  • AGI: C (sixteen percent)
  • DEX: E (6 percent)
  • LUK: A (22 percent)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK 1: 218
  • ATK two: 539
  • DEF: 2624

Loadouts

Weapon 1: SPB Rapier (from base of operations to Mk3)

Skill Set ane: A) Starts with Tactical Ringlet one then switches to Gunstinger 1-2. B) HP Recovery Shot one until Level 41 then switches to Nanotech Boost i-2. C) Healing Bullet 1-3. D) Speed Form 1 until Level 32 then switches to Critical Grade Bullet 1-3.

Weapon 2: Betelgeuse (from base to 2++)

Skill Set up 2: A) Healing Field Shot 1 1-3. B) HP Recovery Shot 1-2 until Level 62 then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot i-two.

Gadgets: First Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Course: Assault / Tank
  • Weapons: Assault Rifle (Dual) / Handgun
  • Clothes: Cold-weather Garment M
  • Accessory: Beret

Stat Betoken Resource allotment & Class

  • STR: A (22 pct)
  • VIT: A (24 percent)
  • INT: E (6 pct)
  • AGI: B (20 per centum)
  • DEX: C (sixteen percent)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK 1: 226
  • ATK 2: 505
  • DEF: 2843

Loadouts

Weapon i: LMG Dushu (base to ++), LMG Puryui (base to ++)

Skill Set 1: A) Sliding Shot 1-3. B) Attention Seeker 1-3. C) Taunting Yell 1-3. D) Man Fortress 1-iii.

Weapon 2: Prosti (base to ++), Daverie (base to ++)

Skill Set 2: A) Armor Form 1-3. B) Quick Shot i-three. C) Power Grade i-3. D) Explosive Shot 1-2.

Gadgets: To be added afterward

Itsuki

  • Class: Engineer
  • Weapons: Sniper Rifle / Submachine Gun
  • Clothes: Pristine Glaze M
  • Accessory: None

Stat Betoken Allocation & Course

  • STR: A (22 percentage)
  • VIT: D (12 percentage)
  • INT: B (20 percent)
  • AGI: C (16 percent)
  • DEX: A (26 per centum)
  • LUK: E (vi per centum)
  • Defense: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK 2: 224
  • DEF: 1871

Loadouts

Weapon 1: Dragonfall (base of operations to ++), Dragonbreaker (base to ++)

Skill Prepare ane: A) Muffle 1-3. B) Heighten Gadget 1-3. C) Eagle-Eye Beacon 1-three. D) Replenish Gadget i-three.

Weapon 2: Sirius (base to Sirius 3)

Skill Set 2: A) Blazing Blast 1-3. B) Sliding Shot i-2. C) Omnia Vanitas one-2. D) Toxic Gas Boom 1-three.

Gadgets: First Assist Kit, Proximity Mine, Combat Knife

Kirito

  • Class: Assault
  • Weapons: Sword (Gun & Sword) / Sword
  • Dress: Nocturnal Coat G
  • Accessory: Promise Ring

Stat Indicate Allocation & Grade

  • STR: A (24 percent)
  • VIT: C (16 percent)
  • INT: B (20 percent)
  • AGI: A (22 percentage)
  • DEX: D (12 percent)
  • LUK: E (6 per centum)
  • Defense: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK one: 930
  • ATK ii: 930
  • DEF: 2488

Loadouts

Weapon 1: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set up 1: A) Sword Barrier 1-iii. B) Tactical Roll one-3. C) Vorpal Strike 1-iii. D) Speed Form 1 until Level 40 so replaced by Dual Orbital 1-3.

Weapon two: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base of operations to ++), Masamune G4

Skill Set 2: A) Hyper Awareness. B) Precipitous Nail 1-3. C) Omnia Vanitas 1-3. D) Power Form 1 until Level 35 then replaced by Horizontal Foursquare i-3.

Gadgets: First Assistance Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assault
  • Weapons: Attack Burglarize / Launcher
  • Dress: Soldier's Jacket M
  • Accessory: None

Stat Point Allocation & Class

  • STR: B (twenty percent)
  • VIT: A (22 percent)
  • INT: D (12 pct)
  • AGI: A (24 percent)
  • DEX: C (16 percentage)
  • LUK: East (6 percentage)
  • Defense: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK 1: 232
  • ATK two: 4029
  • DEF: 2920

Loadouts

Weapon 1: Midou-Type AR (base of operations to Kai ++)

Skill Set 1: A) Sliding Shot 1-three. B) Speed Form 1-3. C) Attention Seeker one-3. D) Omnia Vanitas 1-3.

Weapon 2: Boom Spear (base of operations to ++), Explosion (base of operations to ++)

Skill Gear up ii: A) Ability Form 1-3. B) Tactical Roll i-3. C) Taunting Yell 1-3. D) Armor Form 1 until Level 26, so Shield Matrix 1-3.

Gadgets: Offset Aid Kit, Plasma Grenade, Gainsay Pocketknife, Frag Grenade

Kureha

  • Class: Tank / Assault
  • Weapons: Submachine Gun / Launcher
  • Clothes: Primary Coat F
  • Accompaniment: Headband

Stat Bespeak Allotment & Grade

  • STR: D (eleven percent)
  • VIT: A (22 percent)
  • INT: C (16 pct)
  • AGI: A (25 pct)
  • DEX: B (twenty percent)
  • LUK: E (6 percent)
  • Defense: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK ane: 304
  • ATK 2: 1934
  • DEF: 2952

Loadouts

Weapon one: Draque L Sirocco (base of operations to ++), Draque Fifty Halmattan (base of operations to ++), Draque L Shamal

Skill Set 1: A) Scatter Bike 1-2. B) Attention Seeker ane-3. C) Omnia Vanitas 1-3. D) Acrobatic Fire until Level 27, so Trigger Happy one-3.

Weapon ii: Deneb Kaitos (base to 2++)

Skill Set 2: A) Dash Attack one-2. B) Tactical Roll 1-3. C) Ability Break Shot 1-2. D) Armor Break Shot i-2.

Gadgets: Commencement Aid Kit, Anti-Disquiet Kit, Frag Grenade, Plasma Grenade

Leafa

  • Class: Engineer / Assault
  • Weapons: Assault Burglarize / Sword
  • Apparel: Sylpheed Hunter F
  • Accessory: Circlet, Hair Ornament

Stat Point Allocation & Grade

  • STR: B (20 percent)
  • VIT: E (6 percent)
  • INT: A (22 percent)
  • AGI: D (12 percent)
  • DEX: A (24 percentage)
  • LUK: C (16 percent)
  • Defense: E

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK 1: 171
  • ATK ii: 887
  • DEF: 1512

Loadouts

Weapon 1: Sylph Type A  (base to ++), Sylph Blazon B (base to ++),

Skill Set 1: A) Blazing Blast 1-iii. B) Hawk Eye i-3. C) Healing Bullet one-3. D) Omnia Vanitas 1-2.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++) Masamune G4

Skill Set up 2: A) Power Form 1-3. B) Abrupt Nail 1-three. C) Heighten Gadget 1-2. D) Vorpal Strike ane-2.

Gadgets: First Aid Kit, Plasma Grenade, Anti-Disquiet Kit

Lisbeth

  • Class: Back up / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Clothes: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Point Allocation & Course

  • STR: B (20 percent)
  • VIT: D (12 percentage)
  • INT: A (24 pct)
  • AGI: Due east (6 percentage)
  • DEX: A (22 percent)
  • LUK: C (sixteen pct)
  • Defense: E

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK ane: 335
  • ATK two: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base to ++)

Skill Fix 1: A) Power Form Shot 1 until Level 22, then Power Field Shot one-three. B) Armor Grade Shot one until Level 31, then Baby-sit Field Shot ane-iii. C) Explosive Shot 1-3. D) Electrodynamic Stunner 1-iii.

Weapon two: Sirius (base to Sirius 3)

Skill Set 2: A) Power Break Shot i-iii. B) Armor Break Shot 1-iii. C) HP Recovery Shot 1-3. D) Toxic Gas Blast 1-iii.

Gadgets: Commencement Aid Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine

Philia

  • Class: Assault
  • Weapons: Sniper / Sword
  • Clothes: Gainsay Belong F
  • Accompaniment: None

Stat Bespeak Resource allotment & Class

  • STR: D (12 percent)
  • VIT: E (six percent)
  • INT: C (16 percent)
  • AGI: A (22 percentage)
  • DEX: B (20 percent)
  • LUK: A (24 pct)
  • Defence: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK 1: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon ane: Tranquillity (base to ++), Serene (base of operations to ++)

Skill Fix 1: A) Power Form i until level 29, and then Power Field Shot 1-two. B) Armor Class 1 until Level 43, then Guard Field Shot 1-two. C) Speed Form 1-3. D) Eagle Middle Buoy 1-2.

Weapon ii: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++)

Skill Set ii: A) Conceal 1-2. B) Sharp Nail 1-2. C) Omnia Vanitas 1-3. D) Power Form ane-2.

Gadgets: Showtime Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Premiere

  • Form: Assault / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accessory: Hair Ornament

Stat Indicate Allocation & Class

  • STR: E (6 pct)
  • VIT: C (16 percent)
  • INT: B (20 pct)
  • AGI: D (12 percent)
  • DEX: A (24 pct)
  • LUK: A (22 per centum)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK 1: 338
  • ATK 2: 237
  • DEF: 2144

Loadouts

Weapon 1: SPB Nighttime Sky (base to Mk3)

Skill Set one: A) Conceal i-3. B) Quick Shot i-ii. C) Healing Bullet 1-iii. D) Armor Form one-3.

Weapon 2: Peacock (base to Peacock iii)

Skill Set 2: A) Enhance Gadget one-3. B) Hawk Eye one-3. C) Speed Form one-2. D) Blazing Smash one-3.

Gadgets: First Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Rain

  • Class: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Wearing apparel: Maid Outfit F
  • Accessory: Formal Compatible F

Stat Signal Allocation & Course

  • STR: B (20 percent)
  • VIT: Eastward (5 percent)
  • INT: A (22 percent)
  • AGI: A (25 percent)
  • DEX: D (12 percent)
  • LUK: C (16 percent)
  • Defense: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK 1: 267
  • ATK 2: 237
  • DEF: 2464

Loadouts

Weapon i: Spiral Shadow (base of operations to two++)

Skill Set 1: A) Sliding Shot 1-3. B) Conceal 1-3. C) Sentry Style. D) Scatter Wheel 1-three.

Weapon 2: Peacock (base of operations to Peacock iii)

Skill Set 2: A) Speed Form i until level 29, and then Gunstinger ane-3. B) Armor Form one-three. C) Ability Course 1 until Level 20, so Ability Field Shot 1-3. D) nanotech Boost ane-2.

Gadgets: First Aid Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade

Silica

  • Class: Support / Tank
  • Weapons: Submachine Gun / Handgun
  • Clothes: Tamer Jacket F
  • Accompaniment: Hair Ornament

Stat Point Resource allotment & Grade

  • STR: E (6 percent)
  • VIT: C (16 percent)
  • INT: D (12 percent)
  • AGI: A (22 percent)
  • DEX: B (xx percent)
  • LUK: A  (24 percent)
  • Defense: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK i: 220
  • ATK ii: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set i: A) Tactical Whorl 1-three. B) Healing Bullet 1 until Level 51, then Healing Field Shot i-2. C) Speed Class 1-3. D) Curing Field Shot.
  • Weapon 2: Procyon SL (base to Procyon SL3)
  • Skill Set ii: A) Acrobatic Fire i-3. B) Quick Shot 1-3. C) HP Recovery Shot i-2 until Level 119, then AED Shot. D) Trigger Happy 1-3.
  • Gadgets: First Aid Kit, Anti-Disquiet Kit, Frag Grenade, Combat Knife

Sinon

  • Class: Sniper
  • Weapons: Sniper Burglarize / Handgun
  • Clothes: Hawk Eye Suit F
  • Accessory: Headphones

Stat Betoken Allocation & Course

  • STR: A (24 percentage)
  • VIT: D (12 percent)
  • INT: C (sixteen per centum)
  • AGI: B (20 percent)
  • DEX: A (22 percent)
  • LUK: E (half-dozen per centum)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK 1: 2546
  • ATK 2: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),

Skill Set 1: A) Hawkeye 1-iii. B) Scout Fashion. C) Phantom Bullet 1-3. D) Hawkeye Eye Buoy i-3.

Weapon 2: Lightning (base to Mk3)

Skill Set 2: A) Health Recovery Bullet 1-iii. B) Conceal 1-2. C) Speed Form 1 until Level 27 then switches to Tranquilizer 1-2. D) Curing Field Shot.

Gadgets: Outset Help Kit, Plasma Grenade, Anti-Ailment Kit

Strea

  • Class: Tank
  • Weapons: Launcher / Gatling
  • Clothes: Flak Suit F
  • Accessory: None

Stat Indicate Allocation & Class

  • STR: A (22 percent)
  • VIT: A (25 percent)
  • INT: Due east (half dozen percent)
  • AGI: D(xi percent)
  • DEX: C (16 percent)
  • LUK: B (twenty percent)
  • Defense: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK i: 2232
  • ATK two: 257
  • DEF: 2564

Loadouts

Weapon 1: Bunker Comet (base to ++), Meteor Fall (base of operations to ++), Spicule

Skill Set 1: A) Taunting Yell 1-3. B) Tactical Roll 1-2. C) Sentry Mode. D) Shield Matrix i-3.

Weapon two: Benetnasch (base to Benetnasch 3)

Skill Ready 2: A) Armor Form 1-iii. B) dash Attack ane-iii. C) Power Form 1-three. D) Estrus Detonator 1-3.

Gadgets: First Assist Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Class: Assault / Back up
  • Weapons: Sword / Handgun
  • Clothes: Alluring Culottes F
  • Accompaniment: Headband

Stat Signal Allocation & Class

  • STR: D (12 percent)
  • VIT: E (half dozen percent)
  • INT: A (24 percent)
  • AGI: B (20 percent)
  • DEX: A (22 percentage)
  • LUK: C (16 percent)
  • Defense: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK two: 359
  • DEF: 2108

Loadouts

Weapon one: Muramasa F9 (base to ++), Kikuichimonji (base to ++)

Skill Set up 1: A) Abrupt Smash 1-ii. B) Conceal 1-3. C) Vorpal Strike 1-three. D) Star Splash 1-3.

Weapon two: HGBST3 Kusanagi (base of operations to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure

Skill Set 2: A) Quick Shot one-3. B) Power Grade Shot 1-3. C) Armor Form Shot i-3. D) Tactical Roll until Level 41, then Nanotech Boost Shot 1-3.

Gadgets: First Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Grade: Support / Engineer
  • Weapons: Shotgun / Set on Rifle
  • Clothes: Queen'due south Dress F
  • Accessory: Earrings

Stat Indicate Allocation & Grade

  • STR: B (20 percentage)
  • VIT: E (half-dozen pct)
  • INT: C (sixteen percent)
  • AGI: A (22 pct)
  • DEX: A (24 percentage)
  • LUK: D (12 percent)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK 1: 237
  • ATK 2: 289
  • DEF: 2144

Loadouts

Weapon one: Peacock (base to Peacock 3)

Skill Fix 1: A) Speed Form one until level 40, so Gunstinger one-iii. B) Power Class Shot ane-2. C) Armor Grade Shot ane-2. D) Heighten Gadget 1-3.

Weapon ii: MG Kalimsky (base to ++), MG Tonfsky (base of operations to ++)

Skill Set 2: A) Hawk Eye 1-3. B) Tranquilizer Shot 1-2. C) Healing Bullet 1-3. D) Sentry Style.

Gadgets: To exist added later

Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo'south shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube channel.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

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